Jobs / United States / Intel Corporation

Senior GPU Physical Design Engineer

Intel Corporation · 🇺🇸 3 Locations

Sponsorship verdict

Sponsorship possible

One solid signal, not two — worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 1,731 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 1,112 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
  • What Intel Corporation paid sponsored hires in similar roles211 certified filings for “Component Design Engineer” (Electronics Engineers, Except Computer) in CA: $125k–$167k, median $142k. Most were filed at wage level III (43%) — 3 lottery entries, ≈46% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
  • Confirmed live todayWhen a source last listed this job as open.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.

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Sponsor Radar — Intel Corporation

1,731 H-1B filings certified since Oct 2025

The US Department of Labor certified 1,731 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 1,112 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).

Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Intel Corporation →

About the role

Job Details: Job Description: The world is transforming - and so is Intel. Intel is a company of bold and curious inventors and problem solvers who create some of the most astounding technology advancements and experiences in the world. With a legacy of relentless innovation and a commitment to bring smart, connected devices to every person on Earth, our diverse and brilliant teams are continually searching for tomorrow's technology and revel in the challenge that changing the world for the better brings. We work every single day to design and manufacture silicon products that empower people's digital lives. Come join us and do something wonderful.   The Role and Impact: As a GPU Physical Design Engineer, you will play a critical role in the physical implementation of cutting-edge GPU designs from RTL to GDS, ensuring optimal performance, power, and area. You will be responsible for executing key aspects of the physical design flow, including synthesis, place and route, timing analysis, and verification, driving the success of Intel's next-generation graphics products.   Business group: You will join Intel's Data Center Group (DCG), a team dedicated to creating innovative technologies for data center and enterprise solutions. DCG focuses on delivering high-performance computing systems, enabling Intel's mission to advance data-driven insights and empower businesses worldwide.     The primary responsibilities for this role will include, but are not limited to:   • Perform physical design implementation of GPU designs, including synthesis, placement, routing, and clock tree synthesis. • Conduct verification and signoff tasks, such as static timing analysis, layout verification, and formal equivalence checking. • Analyze results and collaborate with cross-functional teams to optimize design for power, frequency, and area. • Develop and improve physical design methodologies and flow automation for continuous innovation in GPU physical design. • Address GPU development challenges by defining product requirements and implementing tailored methodologies for advanced process nodes. Qualifications: Experience listed below would be obtained through a combination of your degree, research and or relevant previous job and or internship experiences.   Minimum Qualifications : Minimum qualifications are required to be initially considered for this position.   • Bachelor's degree in Electrical Engineering, Computer Engineering, or a related field with 6+ years of relevant experience, or Master's degree with 4+ years of experience, or PhD with 2+ years of experience. • Experience with ASIC design flows such as floorplanning, synthesis, place and route, and layout verification. • Advanced experience in industry-standard tools such as Fusion Compiler, Genus/Innovus, ICC-DP, PrimeTime, StarRC, and Formality. • Advanced scripting skills in Tcl, Python, or similar languages for flow automation and optimization.   Minimum Qualifications : Minimum qualifications are required to be initially considered for this position.   • Experience with GPU physical design challenges, including SoC integration and timing closure. • Background in optimizing power, performance, and area for designs on advanced process nodes. • Familiarity with Unix/Linux-based environments and methodologies for tool and flow development.   We are excited to welcome individuals who are passionate about pushing technical boundaries and contributing to the creation of world-class graphics solutions. Join us in driving innovation and shaping the future of computing.            Job Type: Experienced Hire Shift: Shift 1 (United States of America) Primary Location: US, California, Folsom Additional Locations: US, California, Santa Clara, US, Oregon, Hillsboro Posting Stat

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Source: Employer career site (Workday) First seen: 2026-10-14 Last confirmed: 2026-10-14 How our data works → Report this job

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