Jobs / United States / Epic Games INC
Machine Learning Programmer, Memory
Epic Games INC · 🇺🇸 BLANK,BLANK,Multiple Locations
Sponsorship verdict
Sponsorship possible
One solid signal, not two — worth applying, and worth asking about sponsorship early.
- Employer is on a government sponsor recordThe US Department of Labor certified 17 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 4 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
- The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
- No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
- What Epic Games INC paid sponsored hires in similar roles5 certified filings for “Rendering Programmer” (Software Developers) in CA: $234k–$275k, median $234k. Most were filed at wage level II (40%) — 2 lottery entries, ≈31% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
- Confirmed live todayWhen a source last listed this job as open.
US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).
A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.
Or apply yourself on the official page →
Sponsor Radar — Epic Games INC
The US Department of Labor certified 17 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 4 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Epic Games INC →
About the role
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide. What You'll Do As foundation models move from answering questions to acting over long horizons, memory becomes a central requirement. Systems must decide what is worth keeping and improve from experience. Large context windows and retrieval systems are not enough. You will work with researchers on projects across the company that require memory in different modalities to define general solutions that enable models to represent experience, decide what they keep and what they discard, and to efficiently store, retrieve and exploit memory. In this role, you will • Design new memory architectures that work across problems, modalities and products • Define new ways to measure and evaluate memory performance • Help create and deliver production-ready, scalable and high-quality learning models and associated algorithms • Critically assess the effectiveness of such models and make recommendations for the ongoing roadmap What we're looking for • PhD in Computer Science, Mathematics or related field, or 3+ years of relevant industry experience • Experience creating machine learning algorithms for vision and/or language problems and deploying them as production-level systems • Expert, hands-on knowledge of: • Foundational models and vision and/or language, incl. local deployment and model post-training of open weights models • Memory, state, or long-horizon behaviour in foundation models: your experience may come from language agents and long-context methods, reinforcement learning under partial observability, world models, or sequence modelling • Python and associated ML tools/frameworks (numpy, scipy, sklearn, pytorch) • Experience with working collaboratively with other developers, following a flexible and agile approach This role is open to multiple locations across North America & Europe (including CA). Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). California Base Pay Range $184,481 — $270,571 USD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such