Jobs / United States / Nvidia Corporation

Principal Software Engineer - Rack Scale Systems Infrastructure

Nvidia Corporation · 🇺🇸 5 Locations

Sponsorship verdict

Sponsorship possible

One solid signal, not two — worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 2,374 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 394 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
  • What Nvidia Corporation paid sponsored hires in similar roles701 certified filings for “Engineer Senior Systems Software” (Software Developers) in CA: $173k–$214k, median $190k. Most were filed at wage level IV (82%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
  • Confirmed live todayWhen a source last listed this job as open.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.

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Sponsor Radar — Nvidia Corporation

2,374 H-1B filings certified since Oct 2025

The US Department of Labor certified 2,374 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 394 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).

Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Nvidia Corporation →

About the role

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. At NVIDIA, as a Principal Rack Scale Systems Infrastructure Engineer, you will build and guide the development of software systems. These systems support our upcoming rack-scale infrastructure products and services. This exceptional role sits where software meets hardware. You will work on control planes, state machines, orchestration systems, firmware, OS lifecycle, and networking fabrics. Your task is to compose infrastructure-as-a-service control plane software that converts complex rack-scale hardware into dependable, manageable, and programmable infrastructure for NVIDIA, partners, and leading cloud and enterprise clients globally. What You Will Be Doing: • Define the complete software architecture for rack-scale infrastructure products and services, covering control plane services, infrastructure management, firmware, operating systems, kernel drivers, networking fabrics, accelerator software, and user-mode manageability software. • Use Kubernetes and cloud-native primitives as an infrastructure fabric when appropriate. This includes controllers, operators, reconciliation loops, and open source components. These components can operate safely at rack and fleet scale. Build open source infrastructure software that can be embraced in different forms, including libraries, services, controllers, operators, and integration APIs for internal deployments and CSP environments. • Bridge hardware and software teams across firmware, BMC, BIOS, boot flows, OS images, drivers, networking, NVLink domains, InfiniBand, GPUs, DPUs, CPUs, and system management interfaces. Translate forward-looking infrastructure roadmaps into formal software requirements, architecture specifications, and execution plans that align teams across the organization. • Partner directly with hyperscalers, CSPs, enterprise customers, internal component leads, vendors, and business partners to align infrastructure capabilities with real-world deployment and integration needs. Establish reliability, security, validation, and left-shift strategies that reduce risk before hardware reaches production environments. • Mentor senior engineers and technical leads, raising the engineering bar for large-scale networked systems, foundational software, and rack-scale control plane development. • Make high-quality technical decisions in ambiguous environments, balancing customer needs, schedule, hardware realities, software maintainability, open source adoption, and long-term infrastructure evolution. What We Need To See: • BS or MS in Computer Engineering, Computer Science, Electrical Engineering, or a related field, or equivalent experience. Proven experience (15+ years) in systems architecture, system software, distributed systems, infrastructure control planes, or infrastructure engineering. • Solid architectural knowledge of coordination frameworks, state machines, declarative APIs, reconciliation loops, lifecycle orchestration, failure handling, upgrade and rollback workflows, and distributed systems tradeoffs. • Practical coding skills in Go, C++, or Rust, encompassing the capabil

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Source: Employer career site (Workday) First seen: 2026-08-28 Last confirmed: 2026-10-02 How our data works → Report this job

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