Jobs / Spain / Moon Active

Moon Active

UI Artist

Remote (Spain) · Remote · Europe Posted today

View original listing ↗ Tailor my CV first Source: Jobicy

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Skills this job asks for

Product managementFigmaEnglish

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Where you can work from

Europe only

Based on the listing's location: Remote (Spain).

The company's headquarters is not the same as where you may work from. Visa sponsorship only matters if you would relocate; see below.

Visa sponsorship, if you would relocate

Sponsorship verdict

No sponsorship evidence yet

No government record and no wording either way. Not a refusal: ask the recruiter.

  • No government sponsor record hereThis employer posted directly and does not match a government sponsor register.
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • Can’t check pay against the visa rulesWe don’t have visa salary rules for this country yet.
  • Confirmed live todayWhen a source last listed this job as open.
Details and sources

A verdict summarises public evidence. It is not legal advice and never a guarantee: the employer and the immigration authority decide. Sign in to factor in where you can already work.

Before you apply

Sponsorship unknown

No register record and no sponsorship wording in the posting. Worth asking the employer before investing significant time.

These come from the posting’s own wording. Read the original listing to confirm. See better-fit alternatives →

About the role

Moon Active is one of the world's fastest-growing mobile game companies, providing entertainment to millions of active users across the universe. We're looking for a UI Artist star for its top-notch, industry-leading product. As a Monetization Artist, you will be responsible for user experience, visual design concepts and game user interface across digital products and platforms. As part of our dream team, you will receive everything you can think of from super friendly and creative co-workers and a strong focus on your development. Required time zone CET +/- 3 hour. Requirements • Create a playful, intuitive cohesive look & feel, and overall mobile game user experience. • Conceptualize, present and execute your ideas from A to Z. • Work collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features. • Create and own the implementation of fun, engaging in-game events and other game content. • Design and deliver UI for in-game offers, promotional screens, and purchase flows (offer popups, sale banners, seasonal promotions). • Own the visual pipeline from brief to implementation, including asset handoff. • Maintain and evolve the UI component library and style guides to ensure consistency across features. • Rapidly iterate on A/B test variants - create multiple visual treatments and adapt based on performance data. • Collaborate closely with the monetization team on conversion-driven design decisions. • Participate in design reviews and contribute constructive feedback to peers. Responsibilities • At least 3 years of experience in game UI and understanding of game UI principles. • Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage. • Familiarity with mobile game design patterns (LiveOps events, popups, progression screens). • Ability to work in a dynamic environment with quick decision-making within tight schedules. • Proficiency in Photoshop, Figma, AI creative tools. • Strong design, drawing, color, composition, and conceptual ideation abilities. • Comfort with data-informed iteration - ability to create variants and adjust based on A/B results. • Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers). • Fluent English. #LI-Remote

View original listing ↗