Sponsorship verdict
Sponsorship possible
One solid signal, not two. Worth applying, and worth asking about sponsorship early.
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✓
Employer is on a government sponsor recordThe US Department of Labor certified 64 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first.
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The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
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No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area.
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✓
What Riot Games INC paid sponsored hires in similar roles21 certified filings for “Software Engineer II” (Software Developers) in CA: $158k–$185k, median $185k.
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✓
Confirmed live todayWhen a source last listed this job as open.
Details and sources
- Employer is on a government sponsor record
- The US Department of Labor certified 64 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. Source: LCA disclosure data (US Department of Labor (OFLC)).
- No salary bar for this route
- H-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
- What Riot Games INC paid sponsored hires in similar roles
- 21 certified filings for “Software Engineer II” (Software Developers) in CA: $158k–$185k, median $185k. Most were filed at wage level IV (58%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).
A verdict summarises public evidence. It is not legal advice and never a guarantee: the employer and the immigration authority decide. Sign in to factor in where you can already work.
About the role
At Riot, we are investing in League of Legends to grow the game for generations to come. As player needs become more varied and our experiences become more dynamic, machine learning is an increasingly important part of how we help players discover the right experiences, make better decisions in and around the game, and find fair, compelling matches.
As a Staff Machine Learning Engineer in League of Legends, you will build applied machine learning systems that directly improve player experience. You will work across player and product problems through data, modeling, experimentation, launch, and iteration, partnering closely with League product, design, Insights, game engineering, and service engineering teams. Your work could span across personalized player experiences, in-game systems, and matchmaking.
You will report to the Data Engineering Director in League of Legends and operate as a deeply embedded technical partner to the game team. You will also help strengthen craft standards, knowledge sharing, and technical quality across Riot’s growing ML engineering discipline.
Responsibilities
• Own end-to-end ML solutions for player-facing problems across personalization, game systems, and matchmaking, from problem framing through production launch and ongoing iteration.
• Set technical direction for a League ML domain and create reusable modeling, evaluation, and operating patterns that raise the bar beyond your immediate team.
• Build models, recommenders, ranking systems, and decision logic that help players discover the right champions, builds, modes, content, and return paths based on their needs and context.
• Develop ML approaches that improve in-game systems and matchmaking quality, balancing player experience, fairness, reliability, and operational constraints.
• Partner closely with product managers, designers, analysts, and engineers to shape ambiguous opportunities into clear technical plans and shipped player-facing features.
• Translate gameplay, behavioral, and product telemetry into reliable signals and evaluation frameworks.
• Design and run experiments to evaluate model quality, player impact, and system tradeoffs.
• Work directly with game and service engineers to integrate models into League systems and services, including helping define instrumentation and telemetry when needed.
• Operate independently across multiple partner groups, driving multi-month work with limited day-to-day oversight.
• Contribute to the ML engineering community at Riot through peer reviews, documentation, craft standards, and shared learnings.
• Help establish robust monitoring, observability, and support practices for live ML systems as they scale.
Required Qualifications
• Bachelor’s degree or higher in Computer Science, Machine Learning, Statistics, or a related quantitative field, or equivalent practical experience.
• 6+ years of experience delivering ML systems in production, including 3+ years in applied modeling or ML research roles.
• Evidence that your modeling choices have been adopted beyond your immediate team — whether through reusable patterns, shared architectures, or influence on how others approach problems.
• History of working with complex or unconventional data sources where off-the-shelf feature engineering doesn’t apply.
• Experience in production environments with interacting models, feedback loops, or systems where model behavior has downstream consequences beyond a single prediction.
• Comfort with ambiguity — you’ve shipped in situations where the success metric, the right approach, or both were unclear at the start.
• Track record mentoring engineers across roles and levels; evidence of raising the bar for people around you.
• Excellent written and verbal communication.
• Background in
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