Jobs / Australia / Riot Games INC

Riot Games INC

Senior Software Engineer, Social & Store, Unpublished R&D Product

Sydney, Australia Posted today

Apply on employer site ↗ Tailor my CV first Source: Company careers site

Optional: we can tailor a CV and cover letter for this job from your real experience first (the first one is free).

Skills this job asks for

ProcurementC++ComplianceCommunication

Add your CV (free) to see which of these your CV is missing.

Sponsorship verdict

No sponsorship evidence yet

No government record and no wording either way. Not a refusal: ask the recruiter.

  • No government sponsor record hereNo government sponsor record covers this employer in this country.
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • Can’t check pay against the visa rulesNo salary stated. Australia Skills in Demand (482) visa needs at least A$79,423 a year.
  • Confirmed live todayWhen a source last listed this job as open.
Details and sources
Can’t check pay against the visa rules
No salary stated. Australia Skills in Demand (482) visa needs at least A$79,423 a year. Source: https://www.legislation.gov.au/F2026L00874/asmade/2026-06-30/text/original/epub/OEBPS/document_1/document_1.html, rules effective 2026-07-01.

A verdict summarises public evidence. It is not legal advice and never a guarantee: the employer and the immigration authority decide. Sign in to factor in where you can already work.

Before you apply

Sponsorship unknown

No register record and no sponsorship wording in the posting. Worth asking the employer before investing significant time.

These come from the posting’s own wording. Read the original listing to confirm. See better-fit alternatives →

About the role

As a Senior Software Engineer on an unpublished R&D project, you will be responsible for designing and implementing core social and store systems for one of Riot’s most exciting new games. You will work closely with Product, UX Design, and central teams to design, integrate, and build engaging social and purchasing systems in our game. In this role you will own the full vertical integration of social systems in our game, meeting and exceeding player expectations for our genre while adhering to our social safety standards. Additionally you will own the full integration of our in-game store and purchasing systems, offering players a world-class and secure experience in discovering, purchasing, and enjoying in-game purchases. Both of these objectives require extensive collaboration with central teams and other partners as well as legal and regulatory oversight to ensure all our systems are meeting and exceeding both player and industry expectations. Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Senior Software Engineer, you’ll be expected to fully own the delivery of a complex, full stack feature including UI, implementation code, and integration with central systems. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. You will report to a Senior Engineering Manager supporting the Tech Foundations team within an Unpublished R&D Product. Internal Job Title: Software Engineer II Responsibilities: • Gather a deep understanding of the requirements for Social & Store integration • Coordinate close with central platform teams on existing solutions • Collaborate with Product and UX Design on the product specific goals • Provide technical implementation proposals consistent with company and product goals • Implement the full solution including utilizing Unreal C++, Blueprint, and UI • Debug the full stack of the deliverable from UI to Platform in coordination with Services and Central teams • Ensure compliance with Riot safety and regulatory requirements for global social & store systems • Coordinate with Product and Insights on Playtest feedback for social and purchasing experiences Required Qualifications: • 5+ years (or equivalent depth) of professional experience in software engineering, including experience delivering live or shipped products at scale • 2+ years (or equivalent depth) working on game development tools • Proficiency in C++ • B.S. in computer science or equivalent experience • Proven ability to navigate ambiguity and influence cross-functional stakeholders • Proven ability to work with Central Teams and Vendors to achieve product goals • Strong communication skills across technical and non-technical audiences Desired Qualifications: • Experience in Unreal Engine, Subsystems, View Models, & Service Integration • Experience with Social systems and player engagement requirements • Experience with in-game Purchasing flows, entitlement flows, and vendor platform purchasing and entitlement systems such as Sony Playstation, XBox, etc. • Experience & success at working on a distributed team • Experience with AI assisted engineering workflows For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role! Our Perks At Riot we strongly believe in work/life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and s

Apply on employer site ↗