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LeadershipUI designFigmaB2B sales
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Sponsorship verdict
No sponsorship evidence yet
No government record and no wording either way. Not a refusal: ask the recruiter.
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No government sponsor record hereThis employer posted directly and does not match a government sponsor register.
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The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
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Can’t check pay against the visa rulesNo salary stated. UK Skilled Worker visa needs at least £41,700 a year (new-entrant (under 26, recent Student/Graduate visa) or STEM PhD: £33,400).
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Details and sources
- Can’t check pay against the visa rules
- No salary stated. UK Skilled Worker visa needs at least £41,700 a year (new-entrant (under 26, recent Student/Graduate visa) or STEM PhD: £33,400). Source: https://www.gov.uk/skilled-worker-visa/when-you-can-be-paid-less, rules effective 2025-07-22.
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Before you apply
Sponsorship unknown
No register record and no sponsorship wording in the posting. Worth asking the employer before investing significant time.
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About the role
Location: Bristol, UK
Start date: September 2027
Application deadline : Midnight, 29th November 2026
We encourage you to apply early, as we may close applications before the advertised deadline.
The Graduate Programme at Graphcore
Join Graphcore in a permanent role and start your career with two years of hands-on learning. From day one, you’ll be trusted to take ownership, share your ideas and help shape what we’re creating. You’ll tackle challenging problems alongside a team who support your development and are as excited about your success as you are.
What you’ll work on
Put your design skills to work on clearer ways for people to understand complex AI workloads.
In Graphcore’s UX team, you’ll help shape software used to understand and optimise workloads running on our hardware. Your work will make technical workflows easier to navigate and turn complex system behaviour into clear user experiences.
With support from senior designers, you’ll create wireframes, high-fidelity designs and research materials. You’ll also help run usability studies, analyse findings and maintain our research repository, using what you learn to improve designs.
Your team and support
The UX team works closely with engineers and product managers throughout the development lifecycle. Design decisions are shaped by user insight, technical constraints and clear evidence.
Your manager, Lucy, will work with you to build your skills, make time for learning and shape your career. Her favourite part of leadership is helping talented, driven people turn ideas into action, with the support and space to do their best work. You’ll also have a buddy to help you settle in, alongside a team of experienced designers keen to share what they know and help you develop.
Josh recently joined us as a graduate and is confident, he’ll have discovered all the best lunch spots near the office by the time you arrive. He’s looking forward to sharing his favourites with you!
You’ll contribute to Decagon, our design library, and help keep research insights useful and easy to find. The work moves from discovery to design, testing and iteration, and you will build confidence and take ownership of defined tasks.
You’ll be encouraged to ask questions, challenge existing approaches and share ideas for making things better. We’ll support you to take responsibility for your work and speak up when you spot a problem or need help. Thoughtful discussion and clear communication help us learn from each other and improve our designs.
How you’ll learn and grow
During the two-year programme, you’ll build skills across user experience (UX), user interface (UI) design, research and design systems through real product work.
Creating designs and helping run usability studies will give you practical experience of exploring user needs, testing ideas and turning findings into improvements. Contributing to Decagon will help you understand how a shared design library supports consistent interfaces.
Working with senior designers, engineers and product managers will help you explain your design decisions, respond to feedback and understand how user needs and technical constraints shape a product.
What we’re looking for
• A degree in UX, Interaction Design, Human–Computer Interaction (HCI), Graphic Design or a related discipline
• UX/UI design experience and a portfolio demonstrating your UX thinking, design process and visual skills
• Proficiency in design tools such as Figma or Adobe XD
• Strong communication and collaboration skills, with an interest in designing for complex, technical or business-to-business (B2B) software products
Your experience can come from academic or personal projects, internships or placements. In your portfolio, show the problem you explored, how you approache
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