Jobs / United States / Stripe

Stripe

Design Engineer, Brand Studio

US, Canada, Remote · Remote · US only Posted today

Apply on employer site ↗ Tailor my CV first Source: Company careers site

Optional: we can tailor a CV and cover letter for this job from your real experience first (the first one is free).

Where you can work from

United States only

Based on the listing's location: US, Canada, Remote.

The company's headquarters is not the same as where you may work from. Visa sponsorship only matters if you would relocate; see below.

Visa sponsorship, if you would relocate

Sponsorship verdict

Sponsorship possible

One solid signal, not two. Worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 260 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first.
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area.
  • What Stripe paid sponsored hires in similar roles62 certified filings for “Software Engineer” (Software Developers) in WA: $129k–$212k, median $157k.
  • Confirmed live todayWhen a source last listed this job as open.
Details and sources
Employer is on a government sponsor record
The US Department of Labor certified 260 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. Source: LCA disclosure data (US Department of Labor (OFLC)).
No salary bar for this route
H-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
What Stripe paid sponsored hires in similar roles
62 certified filings for “Software Engineer” (Software Developers) in WA: $129k–$212k, median $157k. Most were filed at wage level I (55%) — 1 lottery entry, ≈15% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence. It is not legal advice and never a guarantee: the employer and the immigration authority decide. Sign in to factor in where you can already work.

About the role

Who we are About Stripe Stripe is a financial infrastructure platform for businesses. Millions of companies - from the world’s largest enterprises to the most ambitious startups - use Stripe to accept payments, grow their revenue, and accelerate new business opportunities. Our mission is to increase the GDP of the internet, and we have a staggering amount of work ahead. That means you have an unprecedented opportunity to put the global economy within everyone's reach while doing the most important work of your career. About the team Brand Studio team works on a variety of brand-centric projects for Stripe, from our brand standards to campaigns, events, IRL experiences, packaging, digital products, and even printed publications. The brand designers on this team are multidisciplinary in nature, able to design robust visual systems, art direction, and craft surfaces that focus on brand and product storytelling. Collaborating with other teams at Stripe, as well as external partners, we raise the quality and consistency of experiences with the Stripe brand IRL, virtually, and everywhere in between. We craft the creative vision and strategy for different types of projects and audiences, and amplify them across various mediums, channels, objects to environments, and digital and physical experiences. About Stripe Creative Lab Stripe Creative Lab aims to create breakthrough, culturally resonant, and exquisitely crafted projects that reveal Stripe’s magic in surprising ways. We dedicate ourselves to meticulously crafting the work to ensure the highest possible creative quality. The work is experimental, often starts with ambiguous briefs and requires finding a way where others might deem it impossible. We are making it up as we go, and that’s the way we love to work. What you’ll do You’ll be joining a highly creative team working across digital experiences, interactive projects, physical installations, experimental technology, and whatever else an idea might require. The work often begins without an obvious technical solution and sometimes without knowing exactly what form the final project should take. As a Design Engineer, you’ll work closely with designers, art directors, and producers to figure out what’s possible, prototype ideas quickly, and turn ambitious creative concepts into working experiences. You’ll bring deep technical expertise in at least one area of creative engineering, alongside the curiosity and technical range to work confidently beyond it. A significant amount of our work lives on the internet, so you should be comfortable independently building and shipping highly crafted digital experiences. Other projects may involve hardware, physical computing, unusual displays, installations, or technical systems we haven’t encountered before. You won’t be expected to be an expert in everything, but you should be excited to learn, experiment, and know when to bring in specialists. Responsibilities • Prototype and build highly crafted, experimental digital experiences, interactive projects, and creative tools • Work closely with designers and art directors to translate ambitious creative direction into technically excellent experiences, while contributing your own judgment to make the work better • Explore emerging technologies and unfamiliar technical approaches, quickly determining what is possible and how best to build it • Independently navigate ambiguous technical problems, moving pragmatically from early experiments to finished work • Build and publish standalone web experiences when appropriate, while identifying and communicating the additional engineering support required for more complex projects • Experiment with hardware, physical computing, displays, sensors, embedded systems, and other technologies

Apply on employer site ↗