Jobs / United States / Roblox Corporation

Roblox Corporation

Games Creative/Design Director

San Mateo, CA, United States Posted today $287,590 — $336,450

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Skills this job asks for

LeadershipCommunicationAgile

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Sponsorship verdict

Sponsorship possible

One solid signal, not two. Worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 197 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first.
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area.
  • Confirmed live todayWhen a source last listed this job as open.
Details and sources
Employer is on a government sponsor record
The US Department of Labor certified 197 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. Source: LCA disclosure data (US Department of Labor (OFLC)).
No salary bar for this route
H-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence. It is not legal advice and never a guarantee: the employer and the immigration authority decide. Sign in to factor in where you can already work.

About the role

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As Creative/Design Director, you will be responsible for guiding Incubator creators toward the successful development of novel games (Read about novel games, the Incubator program and its charter at https://create.roblox.com/build ). This design & creative leader will be instrumental in helping Incubator participants find the right rich game dynamics for their games, whether these creators come from the Roblox creator community or the off-platform traditional game community. The ideal candidate has a history of creative leadership (including design) across a variety of games, along with a broad knowledge of design elements and their application in successful games across the industry. You will report to the Senior Lead, Incubator. You will: • Own design feedback to all (external) Incubator creators • Oversee group feedback on specific builds and milestones • Ideate on alchemy of Roblox and traditional success to help creators find innovation and value in their games • Foster creator-to-creator community interactions, both individually and by creating sustainable processes and partnerships • Build and execute effective design related workflows between internal disciplines and Roblox creators • Collaborate cross-functionally (production, product, analytics, engineering, marketing, partnerships and more) to facilitate design related deliverables and deadlines • Work with marketing and creative teams to devise and execute on GTM strategies • Support analytics to set up goals, measure impact, and increase growth KPIs • Help the novel games initiative across non-Incubator projects as needed You have: • 15+ years of creative or game design experience with proven track record of conceptualizing, creating, guiding and refining game designs • Ability to adapt and learn new game and platform dynamics, in order to demonstrate expertise in both traditional and Roblox game design • Superb written and verbal communication skills that guide and convince • Experience leading cross-functional execution with various teams including production, product, analytics, engineering, marketing, partnerships and more • Domain experience with UGC, social and gaming; ability to understand and design for player behavior, expectations and trends • Understanding of game design, principles and mechanics • Experience working with 3rd party creators and developers • Ability to thrive in a fast-paced, agile and iterative development environment • Ability to adapt to changing circumstances and ambiguity • Excellent organization skills For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in th

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