Jobs / United States / Nvidia Corporation

Nvidia Corporation

AI Compiler and Kernel Intern – Summer 2027

US, TX, Austin Posted today

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Skills this job asks for

Machine learningA/B testingPythonC++LLMs

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Sponsorship verdict

Sponsorship possible

One solid signal, not two. Worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 2,374 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first.
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area.
  • Confirmed live todayWhen a source last listed this job as open.
Details and sources
Employer is on a government sponsor record
The US Department of Labor certified 2,374 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. Source: LCA disclosure data (US Department of Labor (OFLC)).
No salary bar for this route
H-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence. It is not legal advice and never a guarantee: the employer and the immigration authority decide. Sign in to factor in where you can already work.

About the role

NVIDIA is looking for an AI Compiler & Kernel Intern to apply AI agents, machine learning, and performance engineering to compilers, GPU kernels, and developer tools. You will work with compiler, kernel, and AI engineers on a scoped project involving code, compiler and kernel feedback, performance experiments, and optimization. Depending on your background and interests, the work may focus on agentic workflows, learned models, compiler optimization, GPU kernel development, performance analysis, or AI-enabled developer tools. Candidates may enter from either a compiler or kernel background; experience in every area is not expected. What You’ll Be Doing: • Build AI-agent workflows that interact with code, compilers, GPU kernels, benchmarks, performance tools, and engineering systems. • Develop tools that help agents collect data, run experiments, analyze compiler, kernel, and performance feedback, identify optimization opportunities, and recommend next steps. • Explore data-driven approaches for compiler optimization, GPU kernel generation and tuning, performance prediction, decision support, and workflow automation. • Build reliable interfaces between AI agents and compiler, kernel, or developer-tool infrastructure. • Prototype improvements to compiler flows, code generation, GPU kernels, optimization tools, experimentation systems, or developer workflows. • Work with compiler, kernel, architecture, AI, and performance engineers to evaluate ideas on representative workloads. • Measure correctness, runtime performance, compile time, resource utilization, reliability, and other relevant outcomes. • Document the design, experiments, results, limitations, and next steps. What We Need to See: • Pursuing a BS, MS, or PhD in Computer Science, Computer Engineering, Electrical Engineering, or a similar field . • Strong programming skills in Python, C, C++, or a similar language. • Solid foundations in data structures, algorithms, software engineering, and quantitative problem solving. • Coursework, research, or project experience in one or more of these areas: AI, machine learning, AI agents, compilers, programming languages, GPU kernels, CUDA or accelerator programming, systems, performance engineering, optimization, or developer tools. • Ability to design experiments, analyze results, investigate technical problems, and communicate findings clearly. • Experience working in one or more of AI, compiler, kernel, performance, or systems areas, with the ability to learn across technical boundaries. Ways to Stand Out from the Crowd: • Experience building AI agents, LLM applications, evaluation systems, coding workflows, or developer tools. • Experience with LLVM, MLIR, compiler optimization passes, code generation, domain-specific languages, or compiler infrastructure. • Experience writing, analyzing, or optimizing GPU kernels using CUDA, Triton, or a similar accelerator programming model. • Hands-on experience with reinforcement learning, evolutionary algorithms, predictive modeling, ranking, search, or high-dimensional data analysis. Research, internships, open-source contributions, or personal projects that measure runtime, compile time, resource use, code quality, or developer productivity Our internship hourly rates are a standard pay based on the position, your location, year in school, degree, and experience. The expected hourly rate for this position is 20 USD – 94 USD. You will also be eligible for Intern   benefits . ​ Applications for this job will be accepted at least until November 6, 2026. This posting is for an existing vacancy.  NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value

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