Jobs / United States / Riot Games INC

Riot Games INC

Associate Art Director - League Cosmetics

Los Angeles, USA Posted today

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Sponsorship verdict

Sponsorship possible

One solid signal, not two. Worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 64 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first.
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area.
  • What Riot Games INC paid sponsored hires in similar roles2 certified filings for “Manager, VFX Art” (Art Directors) in CA: $182k–$182k, median $182k.
  • Confirmed live todayWhen a source last listed this job as open.
Details and sources
Employer is on a government sponsor record
The US Department of Labor certified 64 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. Source: LCA disclosure data (US Department of Labor (OFLC)).
No salary bar for this route
H-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
What Riot Games INC paid sponsored hires in similar roles
2 certified filings for “Manager, VFX Art” (Art Directors) in CA: $182k–$182k, median $182k. Most were filed at wage level IV (100%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence. It is not legal advice and never a guarantee: the employer and the immigration authority decide. Sign in to factor in where you can already work.

About the role

We are seeking an Associate Art Director, a leader who combines artistic vision and creative tastemaking with operational discipline and managerial support. In this role, you will work closely with the Senior Art Director to drive the artistic vision for a key pillar of League of Legends, acting as the day-to-day steward of artistic quality and coherence in your area. Beyond your artistic responsibilities, you will also help support our managerial structure by providing guidance and leadership of art craft teams, as well as facilitating broader art department rituals and gatherings. As an Associate Art Director on League of Legends , you will report to the Senior Art Director and drive the art direction for Cosmetics on League of Legends. You will define compelling thematics and premium cosmetic experiences, ensuring they meet League’s quality bar while resonating with a global player base. You’ll partner closely with art-craft discipline leads, Production, and co-development studios to deliver cohesive content at scale, balancing artistic ambition with production realities. You will maintain stakeholder alignment, build and scale clear artistic frameworks, create product creative briefs, and maintain quality and cohesion across a distributed development environment. Responsibilities: • Partner with the League of Legends Senior Art Director to establish, communicate, and execute the artistic vision for the Cosmetics pillar, acting as the primary artistic decision-maker for your area. • Develop and scale cosmetics for live-service content pipelines • Define and drive resonant thematics for cosmetic content at scale, ensuring high-quality execution from concept through release. • Support the art department's managerial structure by providing guidance and leadership across multiple art craft teams, mentoring talent, building the leadership bench, and ensuring craft excellence. Oversee a healthy art team, considering pace, size, growth; staffing, hiring, performance management of, and through, Craft & Art Leads & Art Managers, which includes managing career growth, comp, and morale of all direct reports. • Partner with co-development studios to ensure aligned, cohesive output across distributed development environments. • Coordinate weekly rituals, reviews, and gatherings for the art department to maintain organizational focus and rhythm. • Establish review gates, style guides, and artistic toolkits to ensure consistent quality and independent execution within your pillar. • Create and maintain artifacts that inform, align, and empower disciplines working in creative spaces • Collaborate with marketing to deliver a unified experience between content and marketing • Mentor and grow art team talent, fostering a culture of high standards, psychological safety, and strong creative ownership Required Qualifications: • 8+ years of experience in game art, with at least 3+ years in an art leadership role (Associate Art Director, Art Lead, or equivalent). • Proven track record as an artistic leader and vision holder for content pipelines in games. • Experience working with multiple disciplines to deliver on a goal • Experience partnering with production to plan roadmaps and allocate resources without compromising artistic quality. • Strong ability to communicate artistic vision clearly through pitches and artifacts • Experience developing and scaling cosmetic or live-service content pipelines Desired Qualifications: • Deep understanding of the League of Legends IP, its skin catalogue and Alternate Universes. • Experience working with external partners or co-development studios • Experience in creating high quality, stylized art (such as 2D concepts, 3D character, animation, or VFX) When submitting your application, plea

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