Jobs / United States / Roblox Corporation

Senior Software Engineer, Creator Experience

Roblox Corporation · 🇺🇸 San Mateo, CA, United States

Sponsorship verdict

Sponsorship possible

One solid signal, not two — worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 197 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 48 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
  • What Roblox Corporation paid sponsored hires in similar roles122 certified filings for “Senior Software Engineer” (Software Developers) in CA: $227k–$295k, median $243k. Most were filed at wage level IV (41%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
  • Confirmed live todayWhen a source last listed this job as open.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.

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Sponsor Radar — Roblox Corporation

197 H-1B filings certified since Oct 2025

The US Department of Labor certified 197 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 48 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).

Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Roblox Corporation →

About the role

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Experience LiveOps builds the runtime tools creators use to operate and tune their live experiences — without shipping a code release. Our surfaces include Remote Configs (targeted, scheduled, and AI-assisted configuration), A/B Experimentation with real metrics and early harm detection, audience Segmentation , and Open Cloud / public APIs that expose all of it programmatically. As a Software Engineer on the team, you’ll work full-stack — across our backend services and the creator-hub web app (TypeScript/React) — to ship features that let every creator run live-ops the way large studios do: safely, and at platform scale. You’ll own meaningful pieces from day one and work closely with senior and principal engineers, our PM, and design. Join us and give the entire creator community live-ops superpowers. You Will: • Build and ship features across ELO’s config, experimentation, and segmentation surfaces — backend services and the creator-hub UI. • Own projects end-to-end (spec → launch) with support from senior/principal engineers on the team. • Partner with PM, design, DSA/Discovery, and Data Platform to deliver high-quality, well-instrumented features. • Participate in code reviews, share knowledge with teammates, and take part in the team’s on-call rotation. You Have: • 5+ years building and shipping production software, with strong CS fundamentals. You hold a BS in Computer Science or have equivalent practical experience. • Experience with experimentation / A-B testing or feature-flag / config platforms. • Exposure to real-time or large-scale data pipelines (e.g., Druid, Kafka). • Backend experience in ; frontend in React/TypeScript. • Built creator- or developer-facing products. You Are: • Full-stack-comfortable: you can move between backend services and a web frontend (TypeScript/React), and you’re not afraid to learn the half you know less well. • A finisher: you take features from spec through launch with guidance from senior teammates, and you care that they keep working — testing, monitoring, and follow-through. • Pragmatic & collaborative: you communicate clearly, ask good questions, and are low-ego about code and feedback. • Curious: you stay current and like understanding why a system behaves the way it does. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 — $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Frida

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Source: Greenhouse (employer board) First seen: 2026-09-01 Last confirmed: 2026-10-03 How our data works → Report this job

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