Jobs / United States / Roblox Corporation

Distinguished Engineer, Content Platform

Roblox Corporation · 🇺🇸 San Mateo, CA, United States

Sponsorship verdict

Sponsorship possible

One solid signal, not two — worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 197 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 48 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
  • What Roblox Corporation paid sponsored hires in similar roles122 certified filings for “Senior Software Engineer” (Software Developers) in CA: $227k–$295k, median $243k. Most were filed at wage level IV (41%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
  • Confirmed live todayWhen a source last listed this job as open.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.

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Sponsor Radar — Roblox Corporation

197 H-1B filings certified since Oct 2025

The US Department of Labor certified 197 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 48 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).

Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Roblox Corporation →

About the role

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Content Platform team at Roblox powers the infrastructure behind every asset used across the Roblox ecosystem—enabling creators and developers to bring their visions to life at global scale. From 3D models and images to videos and audio, our platform manages the complete lifecycle of all assets essential for immersive experiences, supporting one of the largest services in the world at over 100+ million requests per second. Our mission is to deliver a seamless, reliable, and innovative content system that empowers creators, supports record-breaking games, and ensures the highest standards of performance and safety for our community. As the IC Technical Director for Content Platform, you will lead multidisciplinary engineering teams responsible for the technical and product vision of Roblox’s asset infrastructure. You will own the lifecycle of every asset—from creation and upload to storage, indexing, delivery, and rendering in the game client. Your leadership will be critical in scaling our systems, optimizing distributed infrastructure, and enabling new possibilities for creators and players alike. You Will: • Define and drive the long-term strategy, architecture, and priorities for the Content Platform team, ensuring scalable, high-performance asset management • Lead engineering teams in building and maintaining robust, large-scale distributed systems to support the creation, upload, storage, indexing, and delivery of all asset types used on Roblox • Oversee the operation Roblox’s largest backend service, handling 100 million+ requests per second, and ensure reliability, scalability, and efficiency at global scale • Collaborate with cross-functional partners, including product, infrastructure, and developer platform teams, to align engineering initiatives with the needs of creators and the broader Roblox ecosystem • Guide ownership of roadmaps, projects, and outcomes, balancing innovation with operational excellence, security, and cost efficiency You Have: • 12+ years of experience building high-impact, consumer-facing applications at scale. BS in Computer Science or related experience is preferred • Deep expertise in backend engineering, distributed systems, and large-scale infrastructure, delivering high-performance, reliable platforms in high-traffic production environments • Strong experience working with cross-functional teams You Are: • An innovative technical leader passionate about building world-class infrastructure that powers the creativity of millions • Product-minded, with a keen understanding of developer needs, asset workflows, and the impact of backend systems on user experience • Adaptable and curious, eager to tackle unique technical challenges and drive the future of content platforms at scale For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training,

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Source: Greenhouse (employer board) First seen: 2026-08-21 Last confirmed: 2026-10-03 How our data works → Report this job

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