Jobs / United States / Nvidia Corporation
Senior Software Engineer, DGX Cloud AI Infrastructure
Nvidia Corporation · 🇺🇸 5 Locations
Sponsorship verdict
Sponsorship possible
One solid signal, not two — worth applying, and worth asking about sponsorship early.
- Employer is on a government sponsor recordThe US Department of Labor certified 2,374 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 394 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
- The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
- No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
- What Nvidia Corporation paid sponsored hires in similar roles2 certified filings for “Senior Network Operations Engineer - DGX Cloud” (Computer Network Architects) in VA: $163k–$163k, median $163k. Most were filed at wage level III (100%) — 3 lottery entries, ≈46% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
- Confirmed live todayWhen a source last listed this job as open.
US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).
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Sponsor Radar — Nvidia Corporation
The US Department of Labor certified 2,374 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 394 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Nvidia Corporation →
About the role
NVIDIA is at the forefront of the generative AI revolution, building the software and systems that power the world’s most advanced large language model workloads. We are looking for a Senior Software Engineer to lead the bring-up, triage, benchmarking, analysis, and optimization of distributed training and inference workloads across NVIDIA GPU platforms at the largest scales we run. In this role you will set technical direction across communication libraries, model frameworks, and inference/training stacks to ensure state-of-the-art LLM workloads run efficiently and reliably at scale. You will lead deep performance and reliability investigations on multi-GPU and multi-node deployments, define how we benchmark and qualify new platforms, and build the resilience and failure-attribution capabilities that keep large clusters productive. This is a hands-on senior individual-contributor role for an engineer who operates at the intersection of deep learning systems, GPU performance, distributed computing, and large-scale operations — and who raises the bar for the engineers around them. What you’ll be doing: • Lead bring-up, validation, and debugging of large-scale AI clusters, infrastructure, and end-to-end workloads, setting the standard for how the team operates. • Bring up, tune, and benchmark AI pre-training, post-training, and inference workloads using PyTorch, NeMo / Megatron, TensorRT-LLM, and adjacent NVIDIA AI software stacks. • Profile and optimize end-to-end workload performance across compute, memory, networking, and communication layers using tools such as Nsight Systems, NCCL tests, and custom microbenchmarks. • Analyze scaling efficiency for distributed LLM workloads using data, tensor, pipeline, and expert parallelism across modern GPU clusters, and translate findings into concrete tuning guidance. • Own root-cause analysis of complex failures — hangs, performance regressions, topology sensitivity in large distributed environments. • Define and build the resilience and failure-attribution stack: detecting, triaging, and attributing node, fabric, and workload failures across the cluster at scale. • Build repeatable benchmark suites, automation, acceptance criteria, and qualification workflows on new platforms. • Tune runtime settings, communication parameters, and deployment configurations in close partnership with framework, systems, and platform teams. • Deliver actionable, data-driven recommendations based on profiling, benchmark results, and cluster characterization. • Mentor engineers, drive technical standards, and act as a force multiplier across the broader performance and infrastructure organization. What we need to see: • Bachelor’s or Master’s in Computer Science or a related technical field (or equivalent experience). • 8+ years of experience developing software infrastructure for large-scale AI or HPC systems, including a track record of technical leadership. • Expertise debugging and triaging AI applications across the full stack — from the application layer down to the hardware. • Deep hands-on experience with NCCL, CUDA-aware distributed execution, and debugging multi-GPU and multi-node workloads at scale. • Proven track record of architecting, debugging, and scaling large-scale distributed systems. • Expert-level Python and C/C++ programming skills. • Experience operating workloads in scheduled, containerized cluster environments. • Excellent analytical, debugging, and communication skills, with the ability to influence across teams. Ways to stand out from the crowd: • Demonstrated experience debugging and optimizing AI workloads at large scale. • Deep familiarity with the RDMA software stack (NCCL, IB verbs, UCX, libfabric). • Strong knowledge of GPU cluster fabrics and topology,