Jobs / United States / Nvidia Corporation

Senior Perception Engineer, Obstacle Foundation Models - Autonomous Vehicles

Nvidia Corporation · 🇺🇸 6 Locations

Sponsorship verdict

Sponsorship possible

One solid signal, not two — worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 2,374 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 394 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
  • What Nvidia Corporation paid sponsored hires in similar roles701 certified filings for “Engineer Senior Systems Software” (Software Developers) in CA: $173k–$214k, median $190k. Most were filed at wage level IV (82%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
  • Confirmed live todayWhen a source last listed this job as open.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

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Sponsor Radar — Nvidia Corporation

2,374 H-1B filings certified since Oct 2025

The US Department of Labor certified 2,374 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 394 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).

Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Nvidia Corporation →

About the role

Intelligent machines powered by artificial intelligence—computers that can learn, reason, and interact with people—are transforming every industry. GPU-accelerated deep learning provides the foundation for machines to perceive, reason, and solve complex problems. NVIDIA GPUs run deep learning algorithms that simulate aspects of human intelligence, acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. We are seeking an exceptional Senior Perception Engineer to help design and productize NVIDIA’s next-generation autonomous driving perception stack. You will work on the core 3D obstacle perception pipeline, contribute to architecture and algorithm design, and remain deeply hands-on with implementation, including modern transformer-based, multi-modal, and vision-language techniques where they add real value. What you’ll be doing: • Develop and improve the technical design, architecture, and roadmap for 3D obstacle perception to support end-to-end autonomous driving functionalities, leveraging state-of-the-art CNN and transformer-based architectures where appropriate. • Design and implement advanced 3D perception models using multi-camera inputs and/or multi-sensor fusion (camera, radar, lidar) for obstacle detection and tracking, including opportunities to explore BEV and transformer-based 3D perception. • Build efficient, production-grade deep learning models: define objectives with the team, select and prototype architectures, run experiments, and follow best practices for training and evaluation, using techniques such as large-scale pretraining, distillation, and parameter-efficient fine-tuning (e.g., LoRA). • Help define and maintain KPI frameworks to quantify perception performance; analyze large-scale real and synthetic datasets to identify failure modes and systematically improve accuracy, robustness, and efficiency, incorporating approaches like self-supervised and representation learning when beneficial. • Contribute to the data strategy for perception: specify data and labeling requirements, help prioritize data collection and annotation, and collaborate with data and ground-truth teams, including model-assisted workflows (e.g., active learning, auto-labeling, vision-language models (VLMs)) and model-in-the-loop tooling. • Collaborate with safety, systems, and software teams to ensure perception solutions meet product requirements for safety, latency, resource usage, and software robustness, and are ready for deployment at scale. What we need to see: • PhD with 4+ years, MS with 6+ years, or BS (or equivalent experience) with 8+ years of relevant experience in Computer Science, Computer Engineering, or a related technical field. • Hands-on experience developing deep learning–based perception or closely related systems for complex real-world problems, with strong proficiency in frameworks such as PyTorch and a track record of taking models from prototype to production. • Proven experience in data-driven development, including close collaboration with data, labeling, and ground-truth teams on data strategy, labeling quality, and iterative model improvement. • Strong programming skills in Python and/or C++, with experience building reliable, high-performance, production-quality software. • Excellent communication and collaboration skills, with the ability to work effectively across multidisciplinary teams. Ways to stand out from the crowd: • Experience designing and deploying perception solutions for autonomous driving or robotics using camera-based deep learning at scale. • Hands-on experience architecting and deploying DNN-based perception pipelines on embedded or real-time platforms, including optimization for latency, memory, and compute constraints, and

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Source: Employer career site (Workday) First seen: 2026-10-03 Last confirmed: 2026-10-03 How our data works → Report this job

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