Jobs / United States / Riot Games INC

Principal Software Engineer, Engine & Tools - League of Legends

Riot Games INC · 🇺🇸 Los Angeles, USA

Sponsorship verdict

Sponsorship possible

One solid signal, not two — worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 64 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 33 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
  • What Riot Games INC paid sponsored hires in similar roles21 certified filings for “Software Engineer II” (Software Developers) in CA: $158k–$185k, median $185k. Most were filed at wage level IV (58%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
  • Confirmed live todayWhen a source last listed this job as open.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.

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Sponsor Radar — Riot Games INC

64 H-1B filings certified since Oct 2025

The US Department of Labor certified 64 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 33 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).

Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Riot Games INC →

About the role

Riot’s mission is to put players at the center of everything we do. We do this by continuing to evolve and deliver new experiences to players with games like Teamfight Tactics, Legends of Runeterra, VALORANT, and League of Legends: Wild Rift. Riot is also expanding into the world of music/multimedia with the release of our animated series Arcane and music from KDA and True Damage. In short - it’s an exciting time to be a Rioter. As a Principal Software Engineer in League of Legends, you’ll report to your team’s Engineering Manager in our office in Los Angeles. You will drive the architecture and evolution of League’s core game engine, improving the foundational systems and tools used to develop League. You’ll solve complex technical challenges across these systems, improving their reliability, scalability, and performance while reducing iteration time and workflow friction for developers across League. Responsibilities : • Design, build, and maintain software systems with a focus on quality, reliability, and maintainability. • Accelerate the development of the core engine architecture and developer experience. • Uphold a high standard of engineering excellence. Participate in code reviews, write unit/integration tests, and contribute to continuous improvement of team practices. • Collaborate with designers, product managers, producers, and other engineers to understand their workflows, scope, implement, and test features. • Write clear documentation and communicate technical details across disciplines. • Provide mentorship to junior and senior engineers across the League team. • Participate in the on-call rotation to resolve live incidents. Required Qualifications : • 8+ years of game, game engine and tools development experience • 5+ years of professional experience in C++ • Deep subject matter expertise in building and architecting tools and engine features • Experience shipping software at scale that deploys on a range of different platforms • Experience collaborating across disciplines (e.g. Design, Art, QA, Production) to create solutions • Experience implementing software engineering best practices within your team, including design reviews, coding standards, code reviews, tools improvements, source control management, build processes, and testing • Experience applying AI to software development workflows, including using or integrating AI-powered tools to improve engineering productivity and code quality • Product sense, pragmatism, and player empathy in making tech decisions • BS in Computer Science, or proven understanding of Computer Science fundamentals Desired Qualifications: • Experience playing League of Legends • Strong interest in AI and its potential to improve game development workflows For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you! Our Perks: Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information. At Riot Games, we put players first . That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re bette

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Source: Greenhouse (employer board) First seen: 2026-10-15 Last confirmed: 2026-10-15 How our data works → Report this job

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