Jobs / United States / Riot Games INC

Principal Software Engineer, Services/DevOps - Wild Rift

Riot Games INC · 🇺🇸 Los Angeles, USA

Sponsorship verdict

Sponsorship possible

One solid signal, not two — worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 64 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 33 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
  • What Riot Games INC paid sponsored hires in similar roles21 certified filings for “Software Engineer II” (Software Developers) in CA: $158k–$185k, median $185k. Most were filed at wage level IV (58%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
  • Confirmed live todayWhen a source last listed this job as open.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.

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Sponsor Radar — Riot Games INC

64 H-1B filings certified since Oct 2025

The US Department of Labor certified 64 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 33 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).

Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Riot Games INC →

About the role

Riot engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to solve complex, large-scale challenges and deliver player value. As a Principal Software Engineer on Wild Rift , you’ll lead the development of key features and model high standards of engineering excellence. You will leverage your deep technical expertise, technical vision to enhance the player experience across the game. You'll work closely with the leadership team to set technical vision, align stakeholders across Riot to deliver high-impact results and memorable moments that last a lifetime. You’ll support and grow a cross-disciplinary engineering team. Joining a passionate and driven team, you'll help shape the premier mobile League of Legends experience enjoyed by millions of players worldwide. For this role business fluency in Mandarin is a requirement. This position is based out of our Los Angeles Headquarters. Responsibilities: • Define the engineering strategy and technical roadmap to develop our global service and infrastructure with an understanding of our audience and product goals • Manage and scale multiple engineering disciplines to support product needs across the product lifecycle and ongoing live operations • Lead the long-term evolution of game services and infrastructure ownership, including transitioning capabilities into the team and building the organization and operating model to run them sustainably over time. • Collaborate in technical/architectural discussions, provide direction and drive decision-making • Partner with product and delivery as they define product features and product roadmap, and collaborate to develop strategies for improving team health and effectiveness • Collaborate and coordinate with Riot Central technology teams to efficiently deliver world-class solutions • Drive the planning and execution of engineering work including requirements gathering, technical discovery, technical design, and work breakdown and estimation. • Directly accountable for the technical success of the team including ownership of our systems, services, AI adoption, infrastructure, and devops operating well and in a cost-effective manner in live environments • Identify, interview, and hire software engineers to support Wild Rift team and goals • Support engineers with performance management, and career management and development including stretch opportunities for them to grow • Create a culture of leadership across engineering by seeking different perspectives at all levels to solve problems and contribute ideas Required Qualifications: • BS in Computer Science, computer engineering or related field (or equivalent experience). • 8+ years professional experience as a software engineer working in a game development team, Infra/SRE, or Software engineering teams • 4+ years as a tech lead guiding the direction and implementation of game services, infrastructure, devops, and live operations • Experience translating a long-term technical vision into a roadmap that your teams successfully executed against, with evidence of course-correcting when priorities shifted. • Experience leading technical discussions such as technical design reviews and code reviews across organizations • Mandarin fluency required Desired Qualifications: • Experience working in co-dev environments • Experience working on Game Client, Around game systems, Infrastructure, privacy/security, Trust and Safety and operating live services games For this role, you'll find success through craft exper

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Source: Greenhouse (employer board) First seen: 2026-10-15 Last confirmed: 2026-10-15 How our data works → Report this job

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