Jobs / United States / Riot Games INC

Senior Software Engineer, Riot Client - Publishing Platform

Riot Games INC · 🇺🇸 Los Angeles, USA

Sponsorship verdict

Sponsorship possible

One solid signal, not two — worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 64 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 33 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
  • What Riot Games INC paid sponsored hires in similar roles21 certified filings for “Software Engineer II” (Software Developers) in CA: $158k–$185k, median $185k. Most were filed at wage level IV (58%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
  • Confirmed live todayWhen a source last listed this job as open.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.

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Sponsor Radar — Riot Games INC

64 H-1B filings certified since Oct 2025

The US Department of Labor certified 64 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 33 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).

Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Riot Games INC →

About the role

Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Senior Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering. As a Senior Software Engineer on the Riot Client team, you will deliver high-quality technical solutions that improve the player experience across Riot’s out-of-game ecosystem. Riot Client is the fast-evolving desktop software gateway for millions of players to play, discover, and install Riot games, and every single desktop player goes through the Riot Client on their way to experience one of Riot’s games, ensuring their needs, whether they be providing more ways to discover games, engage with Riot’s culture & community, or getting into their game as fast as possible, is the primary goal of the Riot Client team. You’ll contribute hands-on across the software development lifecycle, partnering closely with engineers, product managers, designers, and other cross-functional teammates to build reliable, scalable, and maintainable client capabilities. You will help shape technical direction within your area of ownership, make sound implementation and design decisions, and collaborate with peers across Riot to support game distribution, content, social features, and developer productivity. Through strong engineering practices, thoughtful code reviews, and mentorship of other engineers, your work will help advance the next generation of Riot Client experiences for players and developers. Responsibilities: • Develop and maintain desktop application features focusing on web tech, with the ability to integrate with and contribute C++ components • Deliver high-quality, scalable, and reliable engineering solutions within your area of ownership, through hands-on contribution and technical design • Contribute to technical planning and design discussions, helping evaluate tradeoffs between long-term sustainability and near-term delivery needs • Build and apply a strong understanding of the Riot Client’s dependency landscape, partnering with teams to align on technical solutions • Work closely with cross-functional partners, including product, production, QA, design, and data insight • Level up other engineers through mentorship and technical guidance Required Qualifications: • 6+ years of industry experience • Bachelor's degree in Computer Science or a related field, or comparable experience in software development • Expertise in web technologies (React.js, Node.js) with application level complexity • Experience in C++ • Experience working with complex code bases • Experience of cross-functional collaboration with product, design, and QA Desired Qualifications: • Experience of working with desktop applications • Experience of working with Electron • Experience with build pipelines For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position! Our Perks: Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information. At Riot Games, we put players first . That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re s

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Source: Greenhouse (employer board) First seen: 2026-10-15 Last confirmed: 2026-10-15 How our data works → Report this job

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