Jobs / United States / Neuralink Corp

Software Engineer, BCI Applications

Neuralink Corp · 🇺🇸 Austin, Texas, United States; South San Francisco, California, United States

Sponsorship verdict

Sponsorship possible

One solid signal, not two — worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 21 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 2 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
  • What Neuralink Corp paid sponsored hires in similar roles4 certified filings for “Software Engineer” (Software Developers) in CA: $170k–$190k, median $180k. Most were filed at wage level I (50%) — 1 lottery entry, ≈15% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
  • Confirmed live todayWhen a source last listed this job as open.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.

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Sponsor Radar — Neuralink Corp

21 H-1B filings certified since Oct 2025

The US Department of Labor certified 21 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 2 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).

Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Neuralink Corp →

About the role

About Neuralink: We are creating devices that enable a bi-directional interface with the brain. These devices allow us to restore movement to the paralyzed, restore sight to the blind, and revolutionize how humans interact with their digital world. The opportunity In January 2024, a man paralyzed below the shoulders received a Neuralink implant. Within days he was playing chess and Civilization VI by imagining a cursor moving. That was our first product experience: computer control decoded from 1,024 electrodes in the brain’s motor cortex. Since then, 20+ people have been using the device, some for 17+ hours per day. One of them hadn't written her own name in 20 years . A father with ALS took his kids outside for the first time in six years , because the eye tracker he used before didn’t work in sunlight. The Brain-Computer Interface (BCI) team crafts the product experience for our users and writes all the software to power it. The implant streams neural activity over Bluetooth to the user's computer, and our application turns that stream into cursor movement, clicks, keystrokes, phone interactions, gaming inputs, wheelchair controls , robotic arm movements, and more. This is a novel technology: there are no existing design patterns for an input device that reads intent directly from the brain. The team spans full stack software development, design engineering, machine learning, neuroengineering, and user experience. Cursor control is where we are starting. In parallel we are expanding to speech and decoding the full hand. After that comes a way to use a computer at far higher bandwidth than hands or voice allow, for anyone who wants one. If you're excited to shape the next computing platform, we want to hear from you. What you’ll work on • Talk with users daily, watch them use what you built, and ship improvements the same day • Build native applications that convert a live neural stream into digital device control within 15ms • Design and ship interaction paradigms for neural control of a computer (cursor, text entry, selection, scrolling, zooming, error recovery) and speech • Integrate with operating systems and third-party software through accessibility, HID, and input-injection layers so users can drive any app • Extend control to new devices: phones, game consoles, wheelchairs, robotic arms, and more You might be a good fit if you • Have strong computer science fundamentals (e.g., data structures, system design, algorithms, operating systems, low latency concurrency programming, memory management, and/or networking) • Have shipped code to production or open source that users rely on daily (bonus if native applications on macOS, iOS, or Android) • Have a track record of high-impact delivery with clear metrics and fast iteration • Are an excellent communicator • Are deeply curious to understand and expand human consciousness • Required: Bachelor’s degree in Computer Science, a related field, or equivalent experience Note: we are hiring software engineers at every level, junior to senior. What matters is evidence of exceptional ability and drive. No neuroscience background is required. Our tech stack • Backend: Python, Rust, Swift, Bazel • Frontend: Typescript, SwiftUI It's not required to have experience in this tech stack. We are looking for strong computer science fundamentals. You may not be a fit if • You prefer remote work . This role is on-site five days a week. The lab, the robot, and your teammates are in the building. So is the job. • You’re looking for a 9-to-5 job . The pace is intense. People work hard here because a human being is waiting on the next release. • You prefer narrow, specific scope . We have small teams and high ownership. Hiring process Typically four weeks from start-

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Source: Greenhouse (employer board) First seen: 2026-10-15 Last confirmed: 2026-10-15 How our data works → Report this job

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