Jobs / United States / Epic Games INC

Lead Technical Animator

Epic Games INC · 🇺🇸 BLANK,BLANK,Multiple Locations

Sponsorship verdict

Sponsorship possible

One solid signal, not two — worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 17 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 4 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
  • What Epic Games INC paid sponsored hires in similar roles1 certified filing for “Lead Technical Artist” (Web and Digital Interface Designers) in NC: $242k–$242k, median $242k. Most were filed at wage level IV (100%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
  • Confirmed live todayWhen a source last listed this job as open.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.

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Sponsor Radar — Epic Games INC

17 H-1B filings certified since Oct 2025

The US Department of Labor certified 17 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 4 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).

Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Epic Games INC →

About the role

WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is searching for a Lead Technical Animator with a passion for expressive character movement to join our team. In this talented team of veteran and emerging artists, you’ll collaborate across teams and contribute directly to Fortnite and other initiatives as part of our collaboration with Disney. Joining this team means you’re motivated to seek solutions to problems and work with other disciplines to make positive changes to workflows, tools, and technologies that directly impact cosmetic assets and gameplay. In this role, you will • Work closely with technical animators, Leads, Directors, and Outsource Managers on the team to ensure assets are set up for success in the different stages of production • Communicate and drive alignment around strategy for technical animation and adjacent cosmetics teams • Work with production to schedule, prioritize, and delegate assets for the team, both internal and vendor • Work closely with animators, modelers, and designers to ensure a smooth development pipeline that delivers high-quality assets • Assisting with pipeline tools and working with engine and project leads on the continuous improvement of those engine tools • Mentor rigging-focused technical animators • Rigging characters, weapons, creatures, and vehicles • Setting up assets in Unreal Engine 5; including control rigs, cloth, physics, and blueprints • Maintain detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support internal and external artists What we're looking for • Extensive experience rigging characters in Maya and/or Unreal Engine • A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces • Attention to aesthetic detail, especially with regard to character deformation and physics movement • Familiarity with the Unreal Engine 5 art pipeline • A positive individual with strong written communication and teamwork skills • Exceptional problem-solver • Control Rig experience a plus • Python programming is a plus • You’re user-focused, passionate, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do This role is open to multiple locations across the US (including CA, NYC, & WA). Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). New York City Base Pay Range $189,482 — $277,906 USD California Base Pay Range $166,744 — $244,558 USD Washington Base Pay Range $151,585 — $222,324 USD ABOUT US Epic Games​ ​is a leading in

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Source: Greenhouse (employer board) First seen: 2026-10-15 Last confirmed: 2026-10-15 How our data works → Report this job

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