Jobs / United States / Epic Games INC
Lead Technical Animator
Epic Games INC · 🇺🇸 Cary,North Carolina,United States
Sponsorship verdict
Sponsorship possible
One solid signal, not two — worth applying, and worth asking about sponsorship early.
- Employer is on a government sponsor recordThe US Department of Labor certified 17 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 4 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
- The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
- No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
- What Epic Games INC paid sponsored hires in similar roles1 certified filing for “Lead Technical Artist” (Web and Digital Interface Designers) in NC: $242k–$242k, median $242k. Most were filed at wage level IV (100%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
- Confirmed live todayWhen a source last listed this job as open.
US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).
A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.
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Sponsor Radar — Epic Games INC
The US Department of Labor certified 17 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 4 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Epic Games INC →
About the role
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is searching for a Lead Technical Animator with a passion for expressive character movement to join our team. In this talented team of veteran and emerging artists, you’ll collaborate across teams and contribute directly to Fortnite and other initiatives as part of our collaboration with Disney. Joining this team means you’re motivated to seek solutions to problems and work with other disciplines to make positive changes to workflows, tools, and technologies that directly impact cosmetic assets and gameplay. In this role, you will • Work closely with technical animators, Leads, Directors, and Outsource Managers on the team to ensure assets are set up for success in the different stages of production • Communicate and drive alignment around strategy for technical animation and adjacent cosmetics teams • Work with production to schedule, prioritize, and delegate assets for the team, both internal and vendor • Work closely with animators, modelers, and designers to ensure a smooth development pipeline that delivers high-quality assets • Assisting with pipeline tools and working with engine and project leads on the continuous improvement of those engine tools • Mentor rigging-focused technical animators • Rigging characters, weapons, creatures, and vehicles • Setting up assets in Unreal Engine 5; including control rigs, cloth, physics, and blueprints • Maintain detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support internal and external artists What we're looking for • Extensive experience rigging characters in Maya and/or Unreal Engine • A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces • Attention to aesthetic detail, especially with regard to character deformation and physics movement • Familiarity with the Unreal Engine 5 art pipeline • A positive individual with strong written communication and teamwork skills • Exceptional problem-solver • Control Rig experience a plus • Python programming is a plus • You’re user-focused, passionate, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D con