Jobs / United States / Epic Games INC
Senior Game Designer
Epic Games INC · 🇺🇸 Cary,North Carolina,United States
Sponsorship verdict
Sponsorship possible
One solid signal, not two — worth applying, and worth asking about sponsorship early.
- Employer is on a government sponsor recordThe US Department of Labor certified 17 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 4 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
- The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
- No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
- Confirmed live todayWhen a source last listed this job as open.
US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).
A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.
Or apply yourself on the official page →
Sponsor Radar — Epic Games INC
The US Department of Labor certified 17 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 4 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Epic Games INC →
About the role
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is seeking an experienced Senior Game Designer to join our Music team, contributing across various aspects of highly social and music-based gameplay and interactive experiences. In this role, you will collaborate closely with multidisciplinary teams to shape and refine music systems, tune gameplay mechanics, craft engaging activities and social experiences, and ensure compelling and expressive player experiences. In this role, you will • Own the design and hands-on implementation of music-based gameplay features and systems, including using Jam Tracks, music interaction mechanics, and social music experiences, while fostering innovation • Effectively communicate project vision to team members across all disciplines, collaborating closely with audio, engineering, art, UX, and product teams to ensure compelling player experiences and overall ecosystem health • Set and maintain high-quality standards for music gameplay and social interaction design, actively participating in big-picture decisions to drive superior results • Create clear, structured design documents and drive collaborative, iterative prototyping processes to rapidly explore and refine music systems, player interactions, and emergent gameplay opportunities • Design and tune systems that support music gameplay, progression, discovery, and player expression, leveraging data and playtest feedback to react quickly to changing project needs and drive effective solutions • Partner closely with audio and engineering teams to develop intuitive tools and mechanics that empower players to create, remix, and engage with music-driven experiences What we're looking for • Minimum 5+ years of experience shipping multiple titles as a game designer, with expertise in systems design and multiplayer gameplay, ideally including music gameplay, rhythm mechanics, social experiences, and player expression features • Hands-on experience designing, prototyping, and implementing gameplay features in Unreal Engine • Passion for games and music experiences, with a broad understanding of player motivations and how music, creativity, and social interaction combine to create compelling gameplay • Ability to react quickly to changing project needs and directions, along with strong problem-solving skills and a solution-oriented mindset • Strong communication and collaboration skills, with experience working closely with audio, engineering, UX, art, and product teams to bring music-driven experiences from concept to release • Interest in emerging Al tools and workflows, with curiosity around how they can be thoughtfully applied to prototyping, iteration, and the game development process • Experience with multiplayer cooperative games, systems design, analytics tools/languages/processes, and visual scripting is a plus • Experience designing rhythm games, music gameplay systems, creator tools, or social sandbox experiences, along with familiarity with music production workflows or musical training • Experience with