Jobs / Canada / Mozilla Corporation

Mozilla Corporation

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Remote Canada · Remote · Canada only Posted 22 days ago $145,800 — $186,172

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Skills this job asks for

C++RustLinuxAndroid

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Where you can work from

Canada only

Based on the listing's location: Remote Canada.

The company's headquarters is not the same as where you may work from. Visa sponsorship only matters if you would relocate; see below.

Visa sponsorship, if you would relocate

Sponsorship verdict

No sponsorship evidence yet

No government record and no wording either way. Not a refusal: ask the recruiter.

  • No government sponsor record hereNo government sponsor record covers this employer in this country.
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeCanada has no single salary bar: the employer usually needs a positive LMIA.
  • Confirmed live todayWhen a source last listed this job as open.
Details and sources
No salary bar for this route
Canada has no single salary bar: the employer usually needs a positive LMIA. Pay at or above the provincial median wage + 20% (e.g. C$36.92/h in Ontario) puts it in the high-wage stream. Source: https://www.canada.ca/en/employment-social-development/services/foreign-workers/median-wage.html, rules effective 2026-07-17.

Canada: Express Entry no longer awards ranking points for job offers (since 25 Mar 2025); a job offer still counts toward Federal Skilled Worker eligibility.

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Before you apply

Sponsorship unknown

No register record and no sponsorship wording in the posting. Worth asking the employer before investing significant time.

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About the role

The role You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy. Responsibilities • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues. • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android). • Carry code review and routine upkeep so the FTE engineers can focus on performance. Definition of done A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance. Required qualifications • Strong C++ and/or Rust. • Knowledge of graphics frameworks and GPU architecture. • Strong debugging and optimization in a multithreaded codebase. • Able to work independently and lead technically in a large, mature codebase. Preferred • Shader languages; mobile/Android; open-source collaboration. Hiring Ranges: Canada Tier 1 Locations $145,800 — $186,172 CAD Canada Tier 2 Locations $131,400 — $154,600 CAD

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