Jobs / United States / Playson

Playson

Technical Program Manager

Remote (Europe) · Remote · Europe Posted today

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Skills this job asks for

CI/CDLeadershipB2B salesJira

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Where you can work from

Europe only

Based on the listing's location: Remote (Europe).

The company's headquarters is not the same as where you may work from. Visa sponsorship only matters if you would relocate; see below.

Visa sponsorship, if you would relocate

Sponsorship verdict

No sponsorship evidence yet

No government record and no wording either way. Not a refusal: ask the recruiter.

  • No government sponsor record hereThis employer posted directly and does not match a government sponsor register.
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area.
  • Confirmed live todayWhen a source last listed this job as open.
Details and sources
No salary bar for this route
H-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

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Before you apply

Sponsorship unknown

No register record and no sponsorship wording in the posting. Worth asking the employer before investing significant time.

These come from the posting’s own wording. Read the original listing to confirm. See better-fit alternatives →

About the role

About the role We're looking for someone who owns delivery - not tracks it, not reports it, owns it. You'll be responsible for a specific area: games, features, or platform work. From the first conversation about a requirement through to production - you're on the hook for the whole thing. This isn’t a coordination-only role. We need someone with previous hands-on software engineering, DevOps, release engineering, or similar technical experience who can actively improve and automate the way software is built, tested, and released. You set the timeline, track it, and communicate changes before people start asking questions. If there's a blocker, you've already seen it. If a release isn't ready, you say so - clearly and early. You'll look at how work flows through your area and fix what's broken. Not just follow whatever process exists. You'll design something that actually works, iterate on it, and make it better over time. A key part of the role will be identifying manual steps, bottlenecks, and failure points in development and release workflows, and then building practical automation to remove them. This may include improving CI/CD pipelines, automating release checks, connecting tools through APIs, and developing scripts or lightweight internal solutions. Quality is yours too. Not QA's problem alone, not the tech lead's problem. You own release readiness: is it tested, is it documented, does anyone know the operational risk. If the answer is no, it doesn't ship. You'll work closely with product, engineering, QA, and client-facing teams, keep them aligned, and report directly to the VP of Delivery. What we expect from you First 30 days • Understand how delivery actually works in your area - not how it should work, how it actually works • Map where work gets stuck, what the recurring blockers are, and who the key people are • Meet everyone who matters: product owners, tech leads, QA, release managers, client teams • Write up what you found and share it with the VP of Delivery First 60 days • Take ownership of delivery tracking for your area • Pick the biggest workflow problem you found and start fixing it • Show you can catch a blocker before it causes a delay - at least twice First 90 days • Own and communicate a delivery forecast that stakeholders actually trust • Ship at least one release with no last-minute surprises - quality gates passed, documentation done, everyone aligned • Present your view on how delivery should work in your area going forward What we're looking for • 3+ years in an engineering delivery, software delivery leadership, or similar role where you owned outcomes, not just process • Previous hands-on experience as a Software Engineer, DevOps Engineer, Release Engineer, Build Engineer, Developer Productivity Engineer, or in a similarly technical role. • Strong understanding of the software development lifecycle, including builds, automated testing, versioning, deployment, monitoring, and rollback. • You catch problems early. Not because you're lucky, but because you know what signals to watch • You've worked across engineering, product, and QA and you know how to keep them moving together • Strong communicator - you can give a clear, honest delivery update to a VP without needing a slide deck • You care about quality beyond closing tickets - release readiness, testing coverage, operational risk are things you think about naturally • You're genuinely interested in the product you're delivering, not just the process around it • You actively look for repetitive manual work and replace it with reliable, maintainable automation. Nice to have • Background in iGaming, gaming, or another regulated product environment • Experience in a B2B or multi-operator delivery model • Familiar

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