Jobs / United States / Brex INC

Brex INC

Senior Product Designer, T&E

United States Posted today

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Skills this job asks for

AccountingComplianceProduct management

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Sponsorship verdict

Sponsorship possible

One solid signal, not two. Worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 23 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first.
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area.
  • What Brex INC paid sponsored hires in similar roles1 certified filing for “Product Manager” (Information Technology Project Managers) in NY: $127k–$127k, median $127k.
  • Confirmed live todayWhen a source last listed this job as open.
Details and sources
Employer is on a government sponsor record
The US Department of Labor certified 23 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. Source: LCA disclosure data (US Department of Labor (OFLC)).
No salary bar for this route
H-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
What Brex INC paid sponsored hires in similar roles
1 certified filing for “Product Manager” (Information Technology Project Managers) in NY: $127k–$127k, median $127k. Most were filed at wage level III (100%) — 3 lottery entries, ≈46% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence. It is not legal advice and never a guarantee: the employer and the immigration authority decide. Sign in to factor in where you can already work.

About the role

Why join us Brex is the intelligent finance platform that enables companies to spend smarter and move faster in more than 200 markets. By combining global corporate cards and banking with intuitive spend management, bill pay, and travel software, Brex enables founders and finance teams to accelerate operations, gain real-time visibility, and control spend effortlessly. Brex’s AI-native automation and world-class service eliminate manual expense and accounting tasks for customers so they can focus on what matters most. Tens of thousands of the world's best companies run on Brex, including DoorDash, Coinbase, Robinhood, Zoom, Plaid, Reddit, and SeatGeek. Working at Brex allows you to push your limits, challenge the status quo, and collaborate with some of the brightest minds in the industry. We’re committed to building a diverse team and inclusive culture and believe your potential should only be limited by how big you can dream. We make this a reality by empowering you with the tools, resources, and support you need to grow your career. Design at Brex Design at Brex creates the experiences that make complex systems feel effortless through thoughtful, scalable design. Whether crafting interfaces, shaping product strategy, or harnessing AI to empower our users, we obsess over quality and clarity. This is a team for designers who want to build, not just talk about building. We ship constantly, use AI to move faster, and care deeply about craft. Product designers at Brex partner closely with Product, Engineering, Research, Data, and Go-to-Market teams to solve high-stakes problems for ambitious companies that rely on Brex to run their finances. What you’ll do As a Senior Product Designer, you’ll lead ambiguous, cross-functional product work from problem definition through shipped execution. You’ll turn complex financial workflows into clear, intuitive experiences that help customers move faster, make better decisions, and trust the systems they use every day. You’ll be expected to operate with high ownership and low oversight: identifying what needs to be true, breaking ambiguity into actionable paths, facilitating alignment across partners, and shipping iteratively toward measurable customer and business outcomes. You’ll bring strong craft, product judgment, and systems thinking to the work — raising the quality of both the product experience and the way the team designs. About the team The Travel & Expenses design team designs how employees spend, report, and get reimbursed, and how finance teams set and enforce the rules behind it. Our work covers travel booking, expense management, reimbursements, and the policy and compliance tools that sit underneath them. Most of our customers don’t think about this software until something goes wrong: a receipt is missing, a reimbursement hasn’t arrived, a trip falls outside policy. Our job is to make those moments clear and quick for employees, and to give finance teams the control and visibility they need without adding work for everyone else. We’re also building AI agents that handle the manual parts of expenses and compliance, and we design how those agents behave, explain themselves, and recover when they’re wrong. Responsibilities • Own the design direction for a core area of travel and expenses and set a vision and roadmap for it with Product and Engineering. • Take loosely defined problems and decide what needs to be true, what to build first, and what to leave out. Turn them into clear scope, milestones, and shippable increments. • Define the underlying models (states, transitions, edge cases) before designing screens, so the product behaves consistently across surfaces, and bring those models to the other teams that depend on them. • Plan, run, and synthesize your own r

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