Jobs / United States / Roblox Corporation
Senior Software Engineer- User Behavior
Roblox Corporation · 🇺🇸 San Mateo, CA, United States
Sponsorship verdict
Sponsorship possible
One solid signal, not two — worth applying, and worth asking about sponsorship early.
- Employer is on a government sponsor recordThe US Department of Labor certified 197 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 48 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
- The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
- No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
- What Roblox Corporation paid sponsored hires in similar roles122 certified filings for “Senior Software Engineer” (Software Developers) in CA: $227k–$295k, median $243k. Most were filed at wage level IV (41%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
- Confirmed live todayWhen a source last listed this job as open.
US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).
A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.
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Sponsor Radar — Roblox Corporation
The US Department of Labor certified 197 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 48 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Roblox Corporation →
About the role
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Why User Behavior? You will build the backend systems that fundamentally shift how Roblox responds to unsafe behavior - from reactive, stateless punishment to a personalized, adaptive system that reflects who a user actually is. You will own core backend infrastructure for a new capability at Roblox: a low-latency behavioral data layer, a centralized rules-and-inference engine, and a unified intervention-delivery framework that together let us treat users based on their real risk profile instead of a single point total. This is a rare opportunity to build foundational, high-scale systems that directly shape how Roblox understands and responds to risk across hundreds of millions of users. You will feel a deep sense of responsibility building systems that directly affect millions of users, especially minors, on one of the world's largest platforms. Your work will reduce harm, improve fairness, and help ensure Roblox remains a place where creativity and community can thrive safely. You will: • Build the User Behavior Foundation: Design and operate the low-latency, per-user behavioral data layer that powers real-time safety decisions - aggregating signals like violation history, in-game reports, and behavioral patterns into a single queryable source of truth. • Own the Consequence Engine: Build and evolve the centralized decision engine that combines deterministic rules with ML risk signals into a single, consistent safety decision the authoritative system every consequence flows through. • Own the Feature Restriction Platform: Build a unified, backend-driven framework for delivering safety interventions that any product team can plug into, replacing today's fragmented, feature-specific implementations. • Unify Abuse Reporting: Build the backend that consolidates reporting channels into a single, scalable framework - integrating LLM-based classification, agentic review workflows, and ML models to improve report routing, prioritization, and reporter feedback while meeting global regulatory requirements. • Design for trust and auditability: Build serving infrastructure that meets a high bar for explainability and fairness, since these systems directly determine consequences for millions of users. • Ship code, not just designs: Own end-to-end delivery - from system design through migration, testing, and production operation. You have: • 5+ years of experience building and operating production backend systems at scale, ideally in Go or a comparable statically-typed backend language. • Strong experience designing distributed systems: service APIs (RPC/gRPC), data modeling for high-throughput event ingestion, caching, and low-latency read paths. • Experience building and evolving rules engines, workflow/decision systems, or similarly stateful business-logic services. • Experience with streaming or batch data pipelines feeding a feature store or similar ingestion layer, and comfort partnering with ML engineers who consume that data. • Solid production operati