Jobs / United States / Roblox Corporation
Engineering Manager, Ads Experience
Roblox Corporation · 🇺🇸 San Mateo, CA, United States
Sponsorship verdict
Sponsorship possible
One solid signal, not two — worth applying, and worth asking about sponsorship early.
- Employer is on a government sponsor recordThe US Department of Labor certified 197 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 48 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
- The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
- No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
- What Roblox Corporation paid sponsored hires in similar roles19 certified filings for “Engineering Manager” (Computer and Information Systems Managers) in CA: $322k–$380k, median $355k. Most were filed at wage level IV (74%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
- Confirmed live todayWhen a source last listed this job as open.
US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).
A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.
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Sponsor Radar — Roblox Corporation
The US Department of Labor certified 197 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 48 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for Roblox Corporation →
About the role
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We are building the next generation of immersive advertising at Roblox. Our team sits at the core of the Roblox Ads ecosystem, serving billions of impressions while providing the critical infrastructure that connects global brands with our massive community of creators. We are seeking an Engineering Manager to lead the Ads Experience team, responsible for the full spectrum of our monetization experience: Advertiser Experience (Roblox Ads Manager), Brand Experience (Brand Ads & Integrations), and Publisher Experience (Creator Monetization & Commerce). Together these surfaces are the front door to advertising on Roblox, where a global brand, a solo developer, and everyone in between can connect their creativity with high-performing campaigns and earnings. As the Engineering Manager, you will own both the delivery and technical health of these products and the growth of a high-performing engineering team. You'll partner closely with Product, Design, and Data Science to make campaign creation fast and intuitive, brand integrations rich and safe, and creator monetization fair and transparent. You Will • Build and lead a team of high-caliber software engineers. You'll be responsible for hiring, performance management, career development, and fostering an inclusive, high-output team culture. • Own product and engineering for Roblox Ads Manager, setting the roadmap and owning the full stack from campaign setup and targeting to budget controls and real-time reporting across self-serve, programmatic, and agency. • Build and own the creator ad monetization experience: the tools creators use to run ads in their experiences, and the systems that track and pay out their earnings correctly and on time. • Own the full software development lifecycle for your team. Balance rapid product iteration with long-term technical health, ensuring high-quality features ship on schedule. • Provide technical guidance on system design and frontend/backend architecture, ensuring the products handle complex forecasting, campaign management, and real-time reporting at scale. • Apply AI across the ecosystem, from Gen AI for multi-modal creatives to intelligent assistants that help advertisers and creators set up, optimize, and troubleshoot their campaigns and monetization. • Collaborate deeply with Product Management, Design, and Data Science to define the product vision, and bridge the gap between business requirements and technical implementation. You Have • 8+ years of software development experience, with 2+ years of experience in people management (hiring and performance management). • Experience delivering customer-facing web products end to end, with a solid understanding of the Ad Tech stack, campaign management, reporting, creative, ad serving, measurement, and ad delivery. • Experience building campaign management systems used by ad ops teams, advertisers, and agencies. This includes campaign setup, trafficking, and lifecycle management across direct, programmatic, and self-