Jobs / United States / General Motors Company

Summer 2027 Intern - Computational Design Intern

General Motors Company · 🇺🇸 Warren, Michigan, United States of America

Sponsorship verdict

Sponsorship possible

One solid signal, not two — worth applying, and worth asking about sponsorship early.

  • Employer is on a government sponsor recordThe US Department of Labor certified 606 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 267 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).
  • The posting doesn’t mention sponsorshipSilence isn’t a refusal — ask the recruiter before investing much time.
  • No salary bar for this routeH-1B has no fixed salary bar: the employer must pay at least the prevailing wage for the role and area. Cap-subject employers enter a lottery weighted by wage level. Source: https://www.federalregister.gov/documents/2025/12/29/2025-23853/weighted-selection-process-for-registrants-and-petitioners-seeking-to-file-cap-subject-h-1b, rules effective 2026-02-27.
  • What General Motors Company paid sponsored hires in similar roles93 certified filings for “Design Release Engineer” (Mechanical Engineers) in MI: $126k–$153k, median $138k. Most were filed at wage level IV (69%) — 4 lottery entries, ≈61% projected selection odds for cap-subject employers. Source: US Department of Labor LCA disclosure data (Oct 2025 – Jun 2026).
  • Confirmed live todayWhen a source last listed this job as open.

US H-1B: cap-subject employers enter a lottery weighted by wage level — Level I gets 1 entry, Level IV gets 4 (DHS projected selection odds ≈15% at Level I to ≈61% at Level IV). Universities and non-profit research employers are cap-exempt. The $100,000 fee for new petitions from abroad is currently blocked by a court order (appeal pending).

A verdict summarises public evidence; it is not legal advice and never a guarantee — the employer and the immigration authority decide. Sign in to factor in where you can already work.

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Sponsor Radar — General Motors Company

606 H-1B filings certified since Oct 2025

The US Department of Labor certified 606 H-1B/E-3 labor condition applications for this employer between Oct 2025 and Jun 2026 (latest Jun 2026) — the step every H-1B hire needs first. USCIS also records 267 H-1B approvals in FY2023. Source: LCA disclosure data (US Department of Labor (OFLC)).

Past sponsorship or register membership never guarantees sponsorship for this vacancy or for you. Full Sponsor Radar for General Motors Company →

About the role

Job Description 2027 Summer Intern – Computational Design The Role: General Motors Design is seeking a Computational Design Intern to support the development of innovative digital tools, workflows, and automotive design studies within a creative studio environment. This internship offers qualified candidates the opportunity to explore careers at GM while gaining practical experience at the intersection of computational design, digital sculpting, automotive form development, and advanced 3D modeling. The intern will collaborate with Design, Sculpting, and Engineering teams to investigate new ways of generating, evaluating, and refining digital models of future automotive themes. The role provides exposure to aesthetic decision-making, design technology, production methods, program timing, and the materials and processes used in automotive digital development. The Team: The intern will collaborate with GM Design, Sculpting, and Engineering teams in an automotive design studio environment. What You’ll Do: · Collaborate with Design, Sculpting, and Engineering teams to interpret sketches, design intent, and technical requirements. · Develop digital studies, tools, and model variations for future automotive themes using computational design and digital-sculpting techniques. · Explore parametric, procedural, generative, and automation-based approaches to support automotive form development and design iteration. · Build and refine 3D models while maintaining an understanding of proportion, line, surface quality, and visual harmony. · Translate creative concepts into clear digital workflows, prototypes, visualizations, or production-ready modeling studies. · Support the development of reusable scripts, definitions, templates, or processes that improve design exploration and studio efficiency. · Work within established digital modeling standards while helping evaluate emerging technologies and best practices. · Present project progress, design studies, and finished work for Design leadership during midterm and final reviews. · Support general computational design and sculpting assignments within the studio environment. · Document methods, iterations, and results so that workflows can be communicated and reused by the broader team. Your Skills & Abilities (Required Qualifications): · Pursuit of a bachelor’s or advanced degree in Computational Design, Industrial Design, Product Design, Transportation Design, Architecture, Animation, Game Design, Computer Science, Fine Arts, Sculpture, Ceramics, or a related field. · Must be graduating between December 2027 and May 2029. · Able to work full-time, 40 hours per week during the summer months. · Strong interest in the relationship between design, technology, geometry, and 3D form development. · Ability to work collaboratively in a creative, iterative, and feedback-driven studio environment. · Portfolio demonstrating 3D design, computational design, digital modeling, visual development, or related creative work. What will give you a Competitive Edge (Preferred Qualifications): · Experience with computational, parametric, procedural, or generative design workflows. · Experience with software such as Rhino/Grasshopper, Alias, Unigraphics/NX, or comparable 3D platforms. · Programming or scripting experience in Python, C#, or a similar language. · Basic understanding of automotive design and sculpting principles, including proportion, line, surface, volume, and reflection quality. · Experience developing tools, scripts, plug-ins, procedural definitions, or automated modeling workflows. · Understanding of digital sculpting, polygonal modeling, NURBS modeling, subdivision surfaces, or related 3D techniques. · Ability to communicate design intent and technical concepts through sketches, diagrams, mod

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Source: Employer career site (Workday) First seen: 2026-10-01 Last confirmed: 2026-10-02 How our data works → Report this job

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